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AI Insights · Timothy · October 2021

Top 5 3D Cartoon Games on iOS in Costa Rica: Q3 2021

In Q3 2021, the top 5 3D Cartoon Games on iOS in Costa Rica showed varied trends in downloads, revenue, and active users. Detailed insights from Sensor Tower reveal the performance metrics.

Top 5 3D Cartoon Games on iOS in Costa Rica: Q3 2021

In Q3 2021, the top 5 3D Cartoon Games on iOS in Costa Rica demonstrated diverse trends in downloads, revenue, and active users. The data, sourced from Sensor Tower, provides a detailed look at the performance of these popular games.

Clash Royale from Supercell saw its weekly revenue peak at approximately $4.6K in early August but experienced a general decline towards the end of the quarter, finishing at around $2.5K in the last week of September. Weekly downloads showed a decreasing trend, starting from 1.1K in late June and dropping to about 771 by the end of September. Active users, however, remained relatively stable, with a slight increase from 26.2K to 28.1K over the quarter.

Project Makeover by Magic Tavern, Inc. experienced fluctuations in revenue, peaking at approximately $2K in late August and then declining to around $1K by the end of September. Downloads varied throughout the quarter, reaching a high of 1.1K in early August and dropping to around 505 by the end of the quarter. Active users showed a downward trend, starting from 4.8K in late June and decreasing to about 4K by the end of September.

Crash Bandicoot: On the Run! from King had modest revenue figures, peaking at $128 in mid-August and ending the quarter at around $36. Downloads were relatively stable, with a minor peak of 889 in late August and a slight decline to 453 by the end of September. Active users saw a notable decrease from 3.6K in late June to about 2.9K by the end of September.

Subway Surfers by Sybo Games ApS showed a significant spike in revenue in late August, reaching $409, before stabilizing around $93 by the end of September. Downloads fluctuated, peaking at 710 in late August and settling at about 629 by the end of the quarter. Active users remained relatively constant, with minor fluctuations around the 10K mark throughout the quarter.

Mario Kart Tour by Nintendo Co., Ltd. experienced a revenue peak of $567 in late July, followed by a decline to around $195 by the end of September. Downloads showed an upward trend towards the end of the quarter, increasing from 458 in late August to 865 by the end of September. Active users remained stable, with a slight increase from 5.4K in late June to 5.7K by the end of September.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2021